COMMANDER · DECK
Jhoira of the Ghitu 1.0
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
12 cardsInstant
9 cardsLand
35 cardsSIDEBOARD20 CARDS
Creature
6 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
7 cardsInstant
3 cardsMAYBE6 CARDS
Artifact
1 cardInstant
5 cardsMONEY CARDS·62 CARDS·$494.42
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Creature
20 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
10 cardsInstant
10 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic12
Basic23
Island13
Mountain10
Creature27
Eldrazi4
Phyrexian4
Wizard3
Alien2
Demon2
Dinosaur2
Dragon2
Elder2
Golem2
Insect2
Kraken2
Praetor2
Avatar1
Beast1
Doctor1
Elemental1
Horror1
Human1
Leviathan1
Lord1
Nightmare1
Sphinx1
Time1
Whale1
Party3
Artifact14
Golem2
Insect1
Phyrexian1
Sorcery12
Instant9
Enchantment6
Aura1
Legends13
Historic26
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 5
COMBOS17 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN3 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
You can cast both affinity cards for .
One of the affinity cards must be in your hand, with the other on the battlefield.
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
NEEDS A MAYBE CARD — SWAP IT IN14 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Self-Suspending Instant or Sorcery
You have enough mana to cast Expropriate and the self-suspending card, if needed, during the first turn.
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Self-Suspending Instant or Sorcery
You have enough mana to cast Rise of the Eldrazi and the self-suspending card, if needed, during the first turn.
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Self-Suspending Instant or Sorcery
You have enough mana to cast Time Stretch and the self-suspending card, if needed, during the first turn.
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Self-Suspending Instant or Sorcery
You have enough mana to cast Temporal Mastery and the self-suspending card, if needed, during the first turn.
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Self-Suspending Instant or Sorcery
You have enough mana to cast Nexus of Fate and the self-suspending card, if needed, during the first turn.
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
ALSO NEEDS
You have not cast an instant or sorcery spell this turn.
You have a sorcery card in hand.
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
ALSO NEEDS
You have not cast an instant or sorcery spell this turn.
You have a sorcery card in hand.
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
ALSO NEEDS
You have not cast an instant or sorcery spell this turn.
You have a sorcery card in hand.
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
ALSO NEEDS
You have not cast an instant or sorcery spell this turn.
You have a sorcery card in hand.
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 33 cards not in the pool
BANNED · 2
NOT IN THE POOL · 33
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