MetaMox
COMMANDER · DECK
@Thelights · 2026-02-16
Jhoira of the Ghitu
DECK $
$637.79
MYTHIC
25
RARE
51
UNCOMMON
18
COMMON
32
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

26 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

12 cards

Instant

9 cards

Land

35 cards
MAYBE6 CARDS
MONEY CARDS·62 CARDS·$494.42
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Creature

20 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

10 cards

Instant

10 cards

Land

5 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0041112634435366+
COLOR
U: 68 pipsR: 20 pipsC: 285 pips
TYPES
Land35
Nonbasic12
Basic23
Island13
Mountain10
Creature27
Eldrazi4
Phyrexian4
Wizard3
Alien2
Demon2
Dinosaur2
Dragon2
Elder2
Golem2
Insect2
Kraken2
Praetor2
Avatar1
Beast1
Doctor1
Elemental1
Horror1
Human1
Leviathan1
Lord1
Nightmare1
Sphinx1
Time1
Whale1
Party3
Artifact14
Golem2
Insect1
Phyrexian1
Sorcery12
Instant9
Enchantment6
Aura1
Legends13
Historic26
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS17 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN3 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
You can cast both affinity cards for .
One of the affinity cards must be in your hand, with the other on the battlefield.
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
NEEDS A MAYBE CARD — SWAP IT IN14 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Self-Suspending Instant or Sorcery
You have enough mana to cast Expropriate and the self-suspending card, if needed, during the first turn.
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Self-Suspending Instant or Sorcery
You have enough mana to cast Rise of the Eldrazi and the self-suspending card, if needed, during the first turn.
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Self-Suspending Instant or Sorcery
You have enough mana to cast Time Stretch and the self-suspending card, if needed, during the first turn.
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Self-Suspending Instant or Sorcery
You have enough mana to cast Temporal Mastery and the self-suspending card, if needed, during the first turn.
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Self-Suspending Instant or Sorcery
You have enough mana to cast Nexus of Fate and the self-suspending card, if needed, during the first turn.
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
ALSO NEEDS
You have not cast an instant or sorcery spell this turn.
You have a sorcery card in hand.
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
ALSO NEEDS
You have not cast an instant or sorcery spell this turn.
You have a sorcery card in hand.
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
ALSO NEEDS
You have not cast an instant or sorcery spell this turn.
You have a sorcery card in hand.
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
ALSO NEEDS
You have not cast an instant or sorcery spell this turn.
You have a sorcery card in hand.
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