MetaMox
COMMANDER · DECK
@Kevinfedwards · 2026-09-07
DECK $
$243.94
MYTHIC
2
RARE
33
UNCOMMON
23
COMMON
54
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

23 cards

Enchantment

8 cards

Artifact

15 cards

Sorcery

6 cards

Instant

9 cards

Land

38 cards
SIDEBOARD13 CARDS
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00141242123543526+
COLOR
W: 26 pipsU: 27 pipsB: 12 pipsC: 84 pips
TYPES
Land39
Nonbasic15
Basic24
Plains9
Island8
Swamp7
Goblin1
Creature24
Cat13
Faerie6
Cleric2
Elemental2
Rogue2
Zombie2
Adventure1
Avatar1
Beast1
Construct1
Detective1
Goblin1
Human1
Knight1
Nightmare1
Shapeshifter1
Soldier1
Symbiote1
Villain1
Warlock1
Warrior1
Wizard1
Changeling1
Outlaws3
Party6
Artifact22
Equipment7
Construct1
Shaman1
Instant10
Adventure1
Knight1
Zombie1
Enchantment9
Aura3
Sorcery6
Legends5
Historic26
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
IN THE LIST — COMMAND, COMPANION, MAIN1 COMBO
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
ALSO NEEDS
All Equipments and/or Auras attached to the same creature.
That creature does not have summoning sickness.
Group
Color
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