COMMANDER · DECK
Charlie deck
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
17 cardsInstant
8 cardsLand
8 cardsMONEY CARDS·15 CARDS·$54.66
Sign in to save your threshold.
Creature
6 cardsArtifact
4 cardsSorcery
4 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic7
Basic31
Swamp31
Desert1
Creature25
Human5
Vampire5
Detective4
Rogue4
Assassin2
Horror2
Spirit2
Warlock2
Wizard2
Zombie2
Beast1
Demon1
Dog1
Elder1
Elf1
Eye1
Faerie1
Hero1
Knight1
Minion1
Necron1
Nightmare1
Noble1
Phyrexian1
Skeleton1
Spider1
Starfish1
Warrior1
Werewolf1
Outlaws8
Party7
Sorcery17
Adventure1
Artifact10
Equipment3
Clue1
Necron1
Wizard1
Instant8
Enchantment4
Adventure1
Background1
Case1
Legends11
Historic16
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
16 cards not in the pool
NOT IN THE POOL · 16
Comments · 0
No comments yet.