COMMANDER · DECK
Faerie Pings
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
2 cardsInstant
19 cardsLand
37 cardsMONEY CARDS·36 CARDS·$181.17
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Creature
13 cardsEnchantment
2 cardsArtifact
8 cardsInstant
8 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Island17
Swamp7
Creature26
Faerie26
Rogue9
Wizard5
Noble3
Knight2
Shapeshifter2
Warlock2
Adventure1
Soldier1
Warrior1
Outlaws11
Party15
Instant20
Adventure1
Faerie1
Rogue1
Artifact12
Enchantment5
Faerie2
Aura1
Sorcery2
Legends7
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
IN THE LIST — COMMAND, COMPANION, MAIN1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
- Infinite creature tokens
- Infinite mana lands you control can produce
- Infinite untap of lands you control
ALSO NEEDS
You control up to two lands that can tap to produce at least .
Either Quickling or Faerie Impostor must be in your hand, with the other on the battlefield.
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
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