COMMANDER · DECK
kot
COMMAND1 CARD
Untagged
1 cardMAIN99 CARDS
Lands
34 cardsInteraction
11 cardsCard Advantage
6 cardsRemoval
6 cardsRamp
4 cardsRecovery
4 cardsProtection
1 cardUntagged
40 cardsMONEY CARDS·39 CARDS·$500.13
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Lands
26 cardsInteraction
3 cardsCard Advantage
3 cardsRemoval
1 cardRamp
2 cardsRecovery
2 cardsProtection
1 cardUntagged
23 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic10
Basic24
Forest8
Island8
Swamp8
Gate2
Desert1
Town1
Artifact33
Equipment25
Wall1
Creature12
Knight2
Phyrexian2
Praetor2
Vampire2
Warrior2
Zombie2
Ally1
Bird1
Druid1
Elf1
Human1
Merfolk1
Plant1
Wall1
Warlock1
Outlaws1
Party2
Instant12
Enchantment7
Aura1
Class1
Sorcery3
Legends12
Historic39
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
CEDH
Not legal
- 1 card not in the pool
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Legal
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