COMMANDER · DECK
What in da Whorled
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
29 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
9 cardsInstant
9 cardsLand
40 cardsMONEY CARDS·16 CARDS·$149.74
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Creature
4 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
3 cardsInstant
1 cardLand
15 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic8
Basic32
Swamp15
Island10
Mountain7
Cave1
Creature30
Rat19
Rogue6
Warlock6
Shapeshifter5
Human3
Wizard2
Bard1
Bat1
Berserker1
Goblin1
Noble1
Ogre1
Peasant1
Samurai1
Zombie1
Changeling5
Outlaws12
Party8
Artifact10
Shapeshifter4
Instant9
Adventure1
Sorcery9
Enchantment7
Aura2
Adventure1
Legends4
Historic14
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
6 cards not in the pool
NOT IN THE POOL · 6
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