COMMANDER · DECK
Maha, Blackest Night
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
13 cardsInstant
14 cardsLand
13 cardsMAYBE4 CARDS
Creature
3 cardsArtifact
1 cardMONEY CARDS·34 CARDS·$170.60
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Creature
14 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
3 cardsInstant
3 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land31
Nonbasic13
Basic18
Swamp19
Desert2
Goblin1
Creature26
Human8
Phyrexian5
Vampire5
Shaman3
Bird2
Demon2
Horror2
Noble2
Rogue2
Aetherborn1
Assassin1
Elemental1
Goblin1
Horse1
Insect1
Knight1
Minion1
Nightmare1
Ogre1
Rat1
Warlock1
Warrior1
Wizard1
Wurm1
Zombie1
Outlaws4
Party4
Instant14
Sorcery13
Artifact10
Equipment3
Enchantment7
Aura3
Curse1
Legends11
Historic21
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
locks the table
- Reduce the toughness of creatures opponents control to 0
- Creatures opponents control die upon entering
- Lock
Bracket 1
doesn’t raise the bracket
- Destroy all creatures opponents control during each turn
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
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