COMMANDER · DECK
Slimefoot and the Fellas
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
8 cardsInstant
19 cardsLand
10 cardsMONEY CARDS·34 CARDS·$100.80
Sign in to save your threshold.
Creature
9 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
3 cardsInstant
9 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature29
Fungus15
Vampire4
Human3
Warrior3
Elf2
Zombie2
Ally1
Archer1
Assassin1
Beast1
Cleric1
Druid1
Dryad1
Frog1
Knight1
Phyrexian1
Rogue1
Shaman1
Squirrel1
Outlaws2
Party5
Land29
Nonbasic9
Basic20
Forest10
Swamp10
Equipment1
Instant19
Enchantment9
Aura3
Sorcery8
Arcane1
Artifact7
Equipment2
Legends5
Historic12
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
Comments · 0
No comments yet.