COMMANDER · DECK
Vorel Artifacts
Bracket 4 · Optimized2021-01-19
DECK $
$542.73
MYTHIC
6
RARE
42
UNCOMMON
30
COMMON
29
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
21 cardsEnchantment
5 cardsArtifact
31 cardsSorcery
4 cardsInstant
3 cardsLand
18 cardsMAYBE7 CARDS
Creature
4 cardsEnchantment
1 cardArtifact
2 cardsMONEY CARDS·56 CARDS·$421.17
Sign in to save your threshold.
Planeswalker
2 cardsCreature
13 cardsEnchantment
6 cardsArtifact
21 cardsSorcery
2 cardsInstant
2 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Vorel of the Hull Clade + Magistrate's Scepter: infinite extra turns
- Coretapper + Magistrate's Scepter + Tezzeret the Seeker: infinite extra turns
- Magistrate's Scepter + Coretapper + Freed from the Real: infinite extra turns
- and 2 more combos that bear on the bracket, listed below
- 1 game changer — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 5
- Vorel of the Hull Clade + Magistrate's Scepter — Bracket 4, infinite extra turns
- Coretapper + Magistrate's Scepter + Tezzeret the Seeker — Bracket 4, infinite extra turns
- Magistrate's Scepter + Coretapper + Freed from the Real — Bracket 4, infinite extra turns
- Magistrate's Scepter + Rings of Brighthearth + Doubling Season — Bracket 4, infinite extra turns
- Illusionist's Bracers + Aphetto Alchemist — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
46 cards not in the pool
NOT IN THE POOL · 46
CURVE
COLOR
TYPES
Artifact42
Equipment3
Artificer2
Construct2
Vedalken2
Wizard2
Book1
Golem1
Human1
Myr1
Land33
Nonbasic16
Basic17
Island17
Forest2
Creature22
Wizard8
Human6
Vedalken4
Artificer3
Construct2
Merfolk2
Bird1
Druid1
Elf1
Fish1
Golem1
Horror1
Myr1
Ouphe1
Phyrexian1
Spirit1
Zombie1
Party8
Enchantment5
Aura2
Sorcery4
Arcane1
Instant3
Planeswalker2
Tezzeret1
Ugin1
Legends8
Historic48
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite untap of artifacts you controlInfinite colored manaInfinite mana artifacts you control can produce
Infinite untap of artifacts you controlInfinite colored manaInfinite mana artifacts you control can produceInfinite charge counters on a permanent
Infinite green manaInfinite mana permanents you control can produce
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite colored mana
Infinite charge counters on a permanentInfinite colored mana
Infinite colored manaInfinite charge counters on a permanent
Infinite untap of artifacts you controlInfinite colorless manaInfinite mana artifacts you control can produce
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
Comments · 0
No comments yet.