MetaMox
COMMANDER · DECK
@comic_justice · 2025-12-20
ILLEGAL: 1 CARD
DECK $
$3,875.02
MYTHIC
40
RARE
66
UNCOMMON
16
COMMON
16
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

10 cards

Enchantment

4 cards

Artifact

26 cards

Sorcery

15 cards

Instant

8 cards

Land

25 cards
SIDEBOARD10 CARDS

Creature

1 card
NAMECOSTPRICE

Artifact

3 cards

Sorcery

1 card
NAMECOSTPRICE

Instant

2 cards

Land

3 cards
MONEY CARDS·97 CARDS·$3,095.42
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Creature

10 cards

Enchantment

6 cards

Artifact

26 cards

Sorcery

19 cards

Instant

12 cards

Land

24 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
501111221131049556+
COLOR
B: 70 pipsC: 117 pips
TYPES
Land36
Nonbasic24
Basic12
Swamp12
Urza's2
Cave1
Gate1
Planet1
Saga1
Artifact28
Equipment3
Book1
Construct1
Infinity1
Phyrexian1
Stone1
Villain1
Sorcery16
Lesson1
Creature11
Phyrexian3
Human2
Vampire2
Villain2
Archer1
Cleric1
Construct1
Demon1
Horror1
Knight1
Minion1
Orc1
Praetor1
Rogue1
Sorcerer1
Spirit1
Outlaws1
Party2
Instant10
Enchantment5
Saga1
Urza's1
Legends23
Historic43
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMBOS15 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite self-discard triggers
  • Near-infinite looting
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
NAMECOSTTYPEPRICE
CEDH
Not legal
  • 12 game changers — cEDH lists run 10 or more
  • Not Commander-legal, so not cEDH either
NOT IN THE POOL · 1
NAMECOSTTYPEPRICE
Group
Color
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