MetaMox
COMMANDER · DECK
@wolfvs · 2026-09-19
Phenax, God of Deception
DECK $
$313.15
MYTHIC
12
RARE
33
UNCOMMON
22
COMMON
33
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

26 cards

Enchantment

6 cards

Artifact

13 cards

Sorcery

11 cards

Instant

5 cards

Land

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0071182193747566+
COLOR
U: 53 pipsB: 35 pipsC: 119 pips
TYPES
Land35
Nonbasic16
Basic19
Island15
Swamp11
Creature27
Horror6
Human3
Crab2
Eldrazi2
God2
Leviathan2
Nightmare2
Shapeshifter2
Spirit2
Adventure1
Advisor1
Demon1
Fish1
Illusion1
Juggernaut1
Knight1
Lhurgoyf1
Pirate1
Rogue1
Vampire1
Wall1
Warlock1
Wizard1
Zombie1
Outlaws3
Party2
Artifact14
Equipment3
Juggernaut1
Sorcery12
Adventure1
Nightmare1
Enchantment9
Aura2
Curse1
God1
Horror1
Nightmare1
Instant5
Planeswalker3
Jace2
Ashiok1
Legends13
Historic26
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS15 COMBOS
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill
  • Near-infinite self-mill
  • Near-infinite creature tokens
  • Near-infinite untap of all creatures
  • Near-infinite ETB
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill
  • Near-infinite self-mill
Group
Color
View
Comments · 0
No comments yet.