MetaMox
COMMANDER · DECK

Wheely good time

Bracket 3 · Upgraded
2021-07-21
Nekusar, the Mindrazer
102 CARDS (LIMIT 100)
DECK $
$399.97
MYTHIC
7
RARE
43
UNCOMMON
19
COMMON
32
COMMAND1 CARD

Creature

1 card
MAIN101 CARDS

Planeswalker

1 card

Creature

23 cards

Enchantment

8 cards

Artifact

10 cards

Sorcery

18 cards

Instant

6 cards

Land

15 cards
MONEY CARDS·52 CARDS·$305.47
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Creature

16 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

14 cards

Instant

4 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
20711221731249576+
COLOR
U: 39 pipsB: 25 pipsR: 20 pipsC: 135 pips
TYPES
Land35
Nonbasic12
Basic23
Swamp10
Island9
Mountain8
Creature24
Wizard10
Human8
Demon2
Dragon2
Horror2
Spirit2
Dauthi1
Devil1
Goblin1
Hag1
Insect1
Knight1
Merfolk1
Minotaur1
Phyrexian1
Pirate1
Rogue1
Shaman1
Vedalken1
Warrior1
Zombie1
Outlaws2
Party12
Sorcery18
Artifact11
Book2
Horror1
Phyrexian1
Enchantment10
Demon1
Hag1
Instant6
Planeswalker1
Nixilis1
Legends7
Historic18
LAND PROBABILITY
35 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.3%
TURN 544.3%
TURN 667.0%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Target player loses the game
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Group
Color
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