COMMANDER · DECK
AristoKor
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
34 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
5 cardsInstant
6 cardsLand
13 cardsMONEY CARDS·25 CARDS·$57.33
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Creature
14 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
2 cardsInstant
1 cardLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature35
Human17
Cleric9
Vampire8
Soldier3
Astartes2
Knight2
Rogue2
Warlock2
Wizard2
Zombie2
Ally1
Artificer1
Assassin1
Citizen1
Demon1
Dog1
Elk1
God1
Horror1
Kor1
Noble1
Phyrexian1
Shaman1
Warrior1
Outlaws5
Party14
Land35
Nonbasic11
Basic24
Plains12
Swamp12
Artifact11
Elk1
Enchantment11
Aura1
Citizen1
Curse1
God1
Human1
Instant6
Sorcery5
Legends6
Historic16
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
Comments · 0
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