MetaMox
COMMANDER · DECK
@HoloSmoke · 2026-06-02
DECK $
$254.42
MYTHIC
2
RARE
17
UNCOMMON
24
COMMON
57
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

20 cards

Enchantment

7 cards

Artifact

7 cards

Sorcery

12 cards

Instant

18 cards

Land

11 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00251232123240536+
COLOR
U: 29.5 pipsR: 44.5 pipsC: 59 pips
TYPES
Land34
Nonbasic9
Basic25
Mountain14
Island11
Creature21
Human7
Wizard4
Goblin3
Dragon2
Shaman2
Wall2
Archer1
Assassin1
Construct1
Demon1
Devil1
Drone1
Eldrazi1
Elemental1
Monk1
Otter1
Pirate1
Scout1
Tyranid1
Warrior1
Outlaws2
Party5
Instant18
Sorcery12
Artifact9
Equipment4
Construct1
Wall1
Enchantment7
Aura4
Planeswalker1
Saheeli1
Legends5
Historic14
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 3
locks the table
  • Lock
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Group
Color
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