COMMANDER · DECK
Sauron
COMMAND1 CARD
Card Advantage
1 cardMAIN99 CARDS
Lands
37 cardsCard Advantage
13 cardsInteraction
14 cardsRamp
8 cardsRemoval
7 cardsBoard Wipes
3 cardsProtection
1 cardRecovery
1 cardTutors
1 cardUntagged
29 cardsMONEY CARDS·30 CARDS·$280.25
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Lands
4 cardsCard Advantage
9 cardsInteraction
5 cardsRamp
4 cardsRemoval
1 cardBoard Wipes
3 cardsProtection
1 cardUntagged
16 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic22
Basic15
Swamp10
Island7
Mountain4
Gate2
Desert1
Creature24
Wraith14
Knight11
Avatar4
Noble4
Horror2
Human2
Wizard2
Adventure1
Archer1
Dragon1
Orc1
Phyrexian1
Praetor1
Shaman1
Whale1
Party2
Instant15
Adventure1
Dragon1
Artifact12
Equipment1
Enchantment7
Saga1
Sorcery7
Legends15
Historic25
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
15 cards not in the pool
NOT IN THE POOL · 15
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