COMMANDER · DECK
West Side Wizards
COMMAND1 CARD
Untagged
1 cardMAIN99 CARDS
Lands
38 cardsCard Advantage
18 cardsInteraction
15 cardsRemoval
9 cardsRamp
7 cardsBoard Wipes
4 cardsProtection
4 cardsRecovery
1 cardTutors
1 cardUntagged
20 cardsMAYBE8 CARDS
Card Advantage
1 cardInteraction
3 cardsRemoval
1 cardRamp
1 cardUntagged
3 cardsMONEY CARDS·64 CARDS·$1,395.26
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Lands
15 cardsCard Advantage
12 cardsInteraction
17 cardsRemoval
9 cardsRamp
6 cardsBoard Wipes
4 cardsProtection
4 cardsTutors
1 cardUntagged
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic22
Basic18
Island10
Mountain9
Plains9
Adventure1
Town1
Creature21
Wizard19
Human7
Avatar2
Dwarf2
Elf2
Bird1
Demon1
Dragon1
Elder1
God1
Golem1
Merfolk1
Noble1
Otter1
Shaman1
Party19
Instant17
Adventure1
Town1
Sorcery13
Artifact7
Equipment1
Golem1
Enchantment6
Legends22
Historic29
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS2 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN2 COMBOS
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Win the game
ALSO NEEDS
You have a way to draw a card.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 22 cards not in the pool
BANNED · 2
NOT IN THE POOL · 22
Comments · 0
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