MetaMox
COMMANDER · DECK

Arixmethes

Bracket 4 · Optimized
2020-09-11
DECK $
$240.22
MYTHIC
6
RARE
52
UNCOMMON
33
COMMON
51
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

28 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

5 cards

Sorcery

14 cards

Instant

7 cards

Land

13 cards
MONEY CARDS·52 CARDS·$164.31
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Planeswalker

1 card

Creature

18 cards

Enchantment

7 cards

Artifact

6 cards

Sorcery

5 cards

Instant

10 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • Archetype of Imagination + Stormtide Leviathan: locks the table
  • Pemmin's Aura + Gyre Engineer: arguably two-card combo, for six mana or less, pieces included
  • Freed from the Real + Gyre Engineer: arguably two-card combo, for six mana or less, pieces included
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
004116211310455176+
COLOR
U: 68.5 pipsG: 30.5 pipsC: 158 pips
TYPES
Land36
Nonbasic11
Basic25
Island14
Forest12
Creature29
Kraken7
Leviathan6
Elf4
Druid3
Merfolk3
Shaman2
Snake2
Wizard2
Bear1
Dinosaur1
Elder1
Horror1
Human1
Octopus1
Plant1
Serpent1
Squid1
Worm1
Party2
Sorcery14
Arcane1
Enchantment10
Aura2
Human1
Saga1
Serpent1
Wizard1
Instant7
Artifact6
Leviathan1
Planeswalker2
Kiora2
Legends11
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite green mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green mana
Infinite green manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite green manaInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock
Group
Color
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