MetaMox
COMMANDER · DECK
2022-01-12
109 CARDS (LIMIT 100)
DECK $
$562.97
MYTHIC
3
RARE
60
UNCOMMON
57
COMMON
55
COMMAND2 CARDS
MAIN107 CARDS

Creature

35 cards
NAMECOSTPRICE

Enchantment

17 cards

Artifact

12 cards

Sorcery

4 cards

Instant

1 card
NAMECOSTPRICE

Land

18 cards
SIDEBOARD4 CARDS

Creature

1 card
NAMECOSTPRICE

Enchantment

1 card
NAMECOSTPRICE

Artifact

1 card
NAMECOSTPRICE

Instant

1 card
NAMECOSTPRICE
MAYBE67 CARDS

Planeswalker

3 cards

Creature

40 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

8 cards

Sorcery

3 cards

Instant

3 cards
MONEY CARDS·73 CARDS·$422.99
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Planeswalker

1 card

Creature

21 cards

Enchantment

16 cards

Artifact

17 cards

Sorcery

2 cards

Instant

2 cards

Land

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00911922431242536+
COLOR
U: 35 pipsR: 19 pipsG: 21 pipsC: 121 pips
TYPES
Land38
Nonbasic15
Basic23
Island10
Mountain10
Forest9
Desert1
Creature37
Human21
Wizard12
Shaman5
Sorcerer3
Barbarian2
Dinosaur2
Druid2
Goblin2
Insect2
Merfolk2
Archer1
Beast1
Dwarf1
Elemental1
Elf1
Faerie1
Lizard1
Ranger1
Salamander1
Scout1
Snake1
Starfish1
Warlock1
Warrior1
Outlaws1
Party13
Enchantment17
Aura11
Artifact12
Equipment5
Shaman1
Sorcery4
Lesson1
Instant1
Legends7
Historic19
LAND PROBABILITY
38 LANDS · 107 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.3%
TURN 542.4%
TURN 665.0%
TURN 780.8%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS31 COMBOS
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mana artifacts you control can produce
  • Infinite mana creatures you control can produce
  • Infinite untap of artifacts you control
  • Infinite untap of creatures you control
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Lock
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy each creature that enters the battlefield under an opponent's control
  • Destroy any number of creatures opponents control
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy all creatures opponents control whenever a creature enters the battlefield
  • Lock
Bracket 3
locks the table
  • Lock
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite mana permanents you control can produce
ALSO NEEDS
Permanent tapping to deal damage to any target
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite ETB
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures
  • Infinite damage to one opponent
  • Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite ETB
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
54 cards not in the pool
NOT IN THE POOL · 54
NAMECOSTTYPEPRICE
Group
Color
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