COMMANDER · DECK
Kefka's, Halloween Party (cEDH)
Bracket 4 · Optimized@R0J0 · 2025-06-03
DECK $
$8,514.14
MYTHIC
21
RARE
82
UNCOMMON
18
COMMON
11
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
16 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
8 cardsInstant
26 cardsLand
28 cardsSIDEBOARD6 CARDS
Creature
3 cardsArtifact
1 cardSorcery
1 cardLand
1 cardMAYBE26 CARDS
Planeswalker
1 cardCreature
9 cardsEnchantment
1 cardArtifact
1 cardSorcery
5 cardsInstant
6 cardsLand
3 cardsMONEY CARDS·116 CARDS·$6,814.81
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Planeswalker
1 cardCreature
27 cardsEnchantment
7 cardsArtifact
16 cardsSorcery
10 cardsInstant
29 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 17 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 17 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
21 banned cards
BANNED · 21
CEDH
Reads as cEDH
- The deck’s name says cEDH
- 17 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
9 banned cards, 28 cards not in the pool
BANNED · 9
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Land28
Nonbasic26
Basic2
Island5
Swamp5
Mountain4
Town1
Instant26
Arcane1
Lesson1
Trap1
Creature17
Wizard5
Human4
Rogue3
Spirit3
Drake2
Ape1
Archer1
Avatar1
Beast1
Bird1
Cat1
Dauthi1
Elemental1
Goblin1
Merfolk1
Monkey1
Orc1
Pirate1
Skeleton1
Sorcerer1
Outlaws4
Party8
Artifact14
Sorcery8
Enchantment7
Aura1
Legends10
Historic21
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Near-infinite damageInfinite self-discard triggersNear-infinite lifegainNear-infinite lifegain triggersInfinite draw triggersInfinite rummaging
Infinite self-millNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
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