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COMMANDER · DECK

Maha Medium Salt

Bracket 3 · Upgraded
@pricerange · 2025-01-04
Maha, Its Feathers Night
DECK $
$793.74
MYTHIC
16
RARE
41
UNCOMMON
12
COMMON
31
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

22 cards

Enchantment

9 cards

Artifact

14 cards

Sorcery

13 cards

Instant

4 cards

Land

10 cards
MONEY CARDS·49 CARDS·$621.25
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Creature

15 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

9 cards

Instant

1 card
NAMECOSTPRICE

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Maha, Its Feathers Night + Kaervek, the Spiteful: locks the table
  • Maha, Its Feathers Night + Night of Souls' Betrayal: locks the table
  • Doomsday Excruciator + Breach the Multiverse: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00511128320465126+
COLOR
B: 84 pipsC: 161 pips
TYPES
Land37
Nonbasic9
Basic28
Swamp28
Cave1
Urza's1
Creature23
Human5
Demon4
Phyrexian3
Zombie3
Assassin2
Cleric2
Praetor2
Rogue2
Vampire2
Astartes1
Bird1
Detective1
Dwarf1
Elemental1
Golem1
Necron1
Noble1
Ogre1
Shade1
Shapeshifter1
Skeleton1
Spirit1
Warlock1
Warrior1
Wizard1
Outlaws5
Party6
Artifact16
Equipment3
Golem1
Necron1
Wizard1
Sorcery13
Adventure1
Enchantment10
Aura2
Adventure1
Instant4
Legends16
Historic29
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Target opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite millInfinite self-mill
Group
Color
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