MetaMox
COMMANDER · DECK
@Jordan_Gref · 2026-05-18
Nekusar, the Mindrazer
DECK $
$511.83
MYTHIC
8
RARE
46
UNCOMMON
23
COMMON
28
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

21 cards

Enchantment

9 cards

Artifact

14 cards

Sorcery

10 cards

Instant

6 cards

Land

21 cards
MAYBE5 CARDS

Creature

2 cards

Artifact

1 card

Sorcery

2 cards
MONEY CARDS·61 CARDS·$399.71
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Creature

18 cards

Enchantment

8 cards

Artifact

8 cards

Sorcery

11 cards

Instant

6 cards

Land

10 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10111192143744556+
COLOR
U: 27 pipsB: 19 pipsR: 22 pipsC: 108 pips
TYPES
Land38
Nonbasic18
Basic20
Island9
Swamp8
Mountain7
Creature22
Wizard8
Human5
Phyrexian4
Construct2
Dragon2
Horror2
Assassin1
Dwarf1
Faerie1
Golem1
Hag1
Jackal1
Merfolk1
Noble1
Praetor1
Robot1
Rogue1
Spirit1
Tyranid1
Utrom1
Vedalken1
Warrior1
Zombie1
Outlaws2
Party10
Artifact19
Phyrexian3
Construct2
Equipment2
Golem1
Horror1
Robot1
Utrom1
Sorcery11
Jackal1
Wizard1
Enchantment10
Aura1
Class1
Hag1
Instant7
Planeswalker1
Jace1
Legends11
Historic29
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS11 COMBOS
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Group
Color
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