COMMANDER · DECK
Mill Commander
Bracket 4 · Optimized2021-03-31
ILLEGAL: 1 CARD
DECK $
$390.79
MYTHIC
7
RARE
29
UNCOMMON
29
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
25 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
10 cardsInstant
14 cardsLand
18 cardsMONEY CARDS·35 CARDS·$293.34
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Planeswalker
1 cardCreature
12 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
6 cardsInstant
5 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
2 banned cards, 1 card not in the pool
BANNED · 2
NOT IN THE POOL · 1
CEDH
Not legal
- 1 card not in the pool
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Not legal
1 banned card, 33 cards not in the pool
BANNED · 1
NOT IN THE POOL · 33
CURVE
COLOR
TYPES
Land32
Nonbasic16
Basic16
Island9
Swamp9
Gate1
Creature26
Horror4
Wizard4
Human3
Crab2
Illusion2
Specter2
Vampire2
Zombie2
Avatar1
Eldrazi1
Faerie1
Fish1
God1
Homunculus1
Leviathan1
Lhurgoyf1
Nightmare1
Rogue1
Siren1
Wall1
Outlaws1
Party5
Instant14
Enchantment13
Aura3
Curse1
God1
Horror1
Sorcery11
Nightmare1
Artifact6
Equipment2
Planeswalker1
Jace1
Legends5
Historic11
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite self-millInfinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
Infinite mill for target opponentNear-infinite mill
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