COMMANDER · DECK
zacama before changes
Bracket 3 · Upgraded2020-08-22
DECK $
$687.29
MYTHIC
11
RARE
51
UNCOMMON
14
COMMON
25
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
19 cardsEnchantment
15 cardsArtifact
9 cardsSorcery
13 cardsInstant
8 cardsLand
20 cardsSIDEBOARD1 CARD
Land
1 cardMONEY CARDS·63 CARDS·$540.10
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Planeswalker
1 cardCreature
12 cardsEnchantment
15 cardsArtifact
7 cardsSorcery
12 cardsInstant
8 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Polyraptor + Forerunner of the Empire: early arguably two-card combo, for four mana or less, pieces included
- Sword of Feast and Famine + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Polyraptor + Forerunner of the Empire — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Sword of Feast and Famine + Aggravated Assault — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 30 cards not in the pool
BANNED · 1
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land34
Nonbasic17
Basic17
Forest10
Mountain9
Plains8
Creature20
Dinosaur16
Elder4
Human3
Avatar2
Cat1
Cleric1
Shaman1
Soldier1
Party1
Enchantment15
Aura1
Sorcery13
Arcane1
Artifact9
Equipment2
Instant8
Planeswalker1
Huatli1
Legends8
Historic17
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite creature tokensInfinite damage to all creaturesInfinite damage to creaturesInfinite death triggersInfinite ETBInfinite LTBInfinite +1/+1 counters on creatures you control
Infinite damage to creaturesInfinite enchantment destructionInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite damage to creaturesInfinite enchantment destructionInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phases
Infinite combat phases
Draw the gameInfinite creature tokensInfinite creature ETBInfinitely powerful creature until end of turn
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite damage to all creaturesInfinite death triggersInfinite creature ETBInfinite creature LTB
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