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COMMANDER · DECK

Hearthhull : Destructive Terraforming - JUND {BRG} Lands

@gershu · 2025-08-16
DECK $
$1,224.87
MYTHIC
16
RARE
76
UNCOMMON
28
COMMON
28
COMMAND1 CARD

Artifact

1 card
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

5 cards

Sorcery

12 cards

Instant

7 cards

Land

34 cards
NAMECOSTPRICE
SIDEBOARD2 CARDS

Artifact

1 card
NAMECOSTPRICE

Land

1 card
NAMECOSTPRICE
MONEY CARDS·62 CARDS·$957.14
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Creature

19 cards

Enchantment

4 cards

Artifact

7 cards

Sorcery

7 cards

Instant

2 cards

Land

23 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10711221731048546+
COLOR
B: 15 pipsR: 16 pipsG: 49 pipsC: 110 pips
TYPES
Land40
Nonbasic32
Basic8
Forest11
Swamp11
Mountain9
Dryad1
Creature32
Insect8
Elf4
Druid3
Elemental3
Human3
Scout3
Warrior3
Cat2
Shaman2
Ally1
Avatar1
Beast1
Bird1
Detective1
Devil1
Dragon1
Dryad1
Forest1
Frog1
God1
Horror1
Minotaur1
Monk1
Nightmare1
Noble1
Orc1
Plant1
Snake1
Wizard1
Zombie1
Party4
Sorcery12
Instant7
Artifact6
Spacecraft1
Enchantment4
Legends17
Historic22
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS15 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Near-infinite self-discard triggers
PRECONWorld Shaper· Edge of Eternities Commander (EOC)
+ 52 CARDS NOT IN PRECON
+ Awaken the Woods+ Azusa, Lost but Seeking+ Ba Sing Se+ Blood Crypt+ Bloodstained Mire+ Bristly Bill, Spine Sower+ Burgeoning+ Chocobo Racetrack+ Commercial District+ Crop Rotation+ Crucible of Worlds+ Dryad Arbor+ Earthbender Ascension+ Entish Restoration+ Epicenter+ Exploration+ Ghost Town+ Glacial Chasm+ Icetill Explorer+ Lake of the Dead+ Lotus Cobra+ Lotus Field+ Manifold Key+ Mine Collapse+ Nahiri's Lithoforming+ Orcish Lumberjack+ Overgrown Tomb+ Planar Engineering+ Prismatic Vista+ Raucous Theater+ Scapeshift+ Scorched Ruins+ Scute Swarm+ Scythecat Cub+ Squandered Resources+ Stomping Ground+ Strip Mine+ Sylvan Safekeeper+ Tireless Provisioner+ Toph, Earthbending Master+ Toxic Deluge+ Traveling Chocobo+ Turbulent Fen+ Underground Mortuary+ Undiscovered Paradise+ Urborg, Tomb of Yawgmoth+ Verdant Catacombs+ Wood Elemental+ Wooded Foothills+ Yavimaya, Cradle of Growth+ Zask, Skittering Swarmlord+ Zuran Orb
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