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COMMANDER · DECK

EDH / Azorius - Mendicant Core (Artifacts)

COMMAND1 CARD

Untagged

1 card
MAIN99 CARDS

Lands

35 cards

Card Advantage

15 cards

Interaction

10 cards

Removal

5 cards

Ramp

6 cards

Tutors

8 cards

Board Wipes

1 card
NAMECOSTTYPEPRICE

Recovery

1 card
NAMECOSTTYPEPRICE

Untagged

30 cards
NAMECOSTTYPEPRICE
MAYBE66 CARDS

Lands

1 card
NAMECOSTTYPEPRICE

Card Advantage

16 cards

Interaction

15 cards

Removal

11 cards

Ramp

5 cards

Board Wipes

3 cards

Protection

2 cards

Untagged

28 cards
NAMECOSTTYPEPRICE
MONEY CARDS·101 CARDS·$1,253.46
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Lands

12 cards

Card Advantage

22 cards

Interaction

17 cards

Removal

12 cards

Ramp

9 cards

Tutors

7 cards

Board Wipes

2 cards

Protection

2 cards

Untagged

38 cards
NAMECOSTTYPEPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1012172203946576+
COLOR
W: 24 pipsU: 44 pipsC: 138 pips
TYPES
Artifact41
Construct7
Robot5
Human3
Artificer2
Golem2
Phyrexian2
Soldier2
Thopter2
Vedalken2
Cleric1
Dinosaur1
Equipment1
Mite1
Powerstone1
Sphinx1
Turtle1
Villain1
Warrior1
Wizard1
Land37
Nonbasic24
Basic13
Island10
Plains7
Human1
Saga1
Sphere1
Urza's1
Warlock1
Creature33
Artificer10
Human8
Construct7
Robot5
Vedalken5
Golem2
Phyrexian2
Soldier2
Thopter2
Cleric1
Detective1
Dinosaur1
Dwarf1
Mite1
Sphinx1
Turtle1
Villain1
Warlock1
Warrior1
Wizard1
Outlaws1
Party3
Instant10
Sorcery5
Enchantment3
Aura1
Saga1
Urza's1
Planeswalker3
Tezzeret2
Equipment1
Legends15
Historic50
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS13 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN5 COMBOS
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite blue mana
  • Exile your library
  • Cast all spells in your library
  • Infinite Map tokens
  • Infinite copies of a specific artifact
ALSO NEEDS
You have max speed.
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite artifact tokens
  • Infinite blue mana
  • Exile your library
  • Cast all spells in your library
  • Infinite Map tokens
Bracket 1
doesn’t raise the bracket
  • Infinite blue mana
  • Exile your library
  • Cast all spells in your library
  • Infinite Map tokens
NEEDS A MAYBE CARD — SWAP IT IN8 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite creature tokens
  • Infinite blue mana
  • Exile your library
  • Cast all spells in your library
  • Infinite creature copies of artifacts you control
  • Infinite Map tokens
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite storm count
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature copies of artifacts you control
  • Infinite ETB
  • Infinite creature tokens
  • Infinite blue mana
  • Exile your library
  • Cast all spells in your library
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite storm count
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite blue mana
  • Exile your library
  • Cast all spells in your library
  • Infinite Map tokens
Bracket 1
doesn’t raise the bracket
  • Infinite blue mana
  • Exile your library
  • Cast all spells in your library
  • Infinite Map tokens
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite storm count
  • Infinite draw triggers
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