COMMANDER · DECK
Monkeying around
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
29 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
8 cardsInstant
9 cardsLand
33 cardsMONEY CARDS·37 CARDS·$141.42
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Creature
9 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
3 cardsInstant
4 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic9
Basic24
Forest15
Mountain13
Creature30
Ape17
Monkey8
Cat3
Shaman3
Shapeshifter3
Warrior2
Dinosaur1
Elephant1
Equipment1
Goat1
Goblin1
Noble1
Toy1
Turtle1
Changeling2
Party2
Artifact17
Equipment5
Ape1
Monkey1
Shapeshifter1
Toy1
Instant9
Sorcery8
Arcane1
Enchantment7
Aura1
Curse1
Legends9
Historic22
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN2 COMBOS
Bracket 4
mass land denial
- Destroy all permanents opponents control
- Mass Land Denial
Bracket 4
mass land denial
- Destroy all permanents opponents control
- Mass Land Denial
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
Comments · 0
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