MetaMox
COMMANDER · DECK
@Slatez · 2021-06-21
BANNED: 1 CARD
DECK $
$522.71
MYTHIC
5
RARE
31
UNCOMMON
23
COMMON
44
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

13 cards

Enchantment

7 cards

Artifact

18 cards

Sorcery

16 cards

Instant

13 cards

Land

9 cards
SIDEBOARD3 CARDS

Artifact

1 card
NAMECOSTPRICE

Sorcery

1 card
NAMECOSTPRICE

Land

1 card
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10612021131547576+
COLOR
B: 74 pipsC: 147 pips
TYPES
Land32
Nonbasic8
Basic24
Swamp25
Artifact18
Book1
Sorcery16
Creature14
Cleric3
Rogue3
Vampire3
Demon2
Zombie2
Bat1
Dauthi1
Elder1
Horror1
Minion1
Nightmare1
Phyrexian1
Spirit1
Thrull1
Wizard1
Outlaws3
Party7
Instant13
Enchantment7
Aura1
Legends8
Historic23
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS8 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
Group
Color
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