MetaMox
COMMANDER · DECK
2021-12-17
Dralnu, Lich Lord
114 CARDS (LIMIT 100)ILLEGAL: 1 CARD
DECK $
$1,437.73
MYTHIC
31
RARE
155
UNCOMMON
113
COMMON
128
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN113 CARDS

Creature

20 cards

Enchantment

7 cards

Artifact

10 cards

Sorcery

21 cards

Instant

22 cards

Land

15 cards
SIDEBOARD267 CARDS

Planeswalker

6 cards

Creature

90 cards
NAMECOSTPRICE

Enchantment

15 cards

Artifact

24 cards

Sorcery

48 cards
NAMECOSTPRICE

Instant

73 cards
NAMECOSTPRICE

Land

8 cards
MONEY CARDS·164 CARDS·$1,063.13
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Planeswalker

6 cards

Creature

34 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

22 cards

Sorcery

34 cards

Instant

40 cards
NAMECOSTPRICE

Land

16 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00131202283745576+
COLOR
U: 47 pipsB: 57 pipsC: 131 pips
TYPES
Land33
Nonbasic13
Basic20
Island12
Swamp10
Instant22
Creature21
Human6
Wizard4
Zombie4
Horror3
Rogue3
Imp2
Advisor1
Fish1
Illusion1
Juggernaut1
Ogre1
Ooze1
Phyrexian1
Pirate1
Specter1
Spellshaper1
Vedalken1
Warrior1
Outlaws4
Party8
Sorcery21
Artifact11
Equipment1
Juggernaut1
Enchantment7
Aura1
Background1
Curse1
Legends8
Historic19
LAND PROBABILITY
33 LANDS · 113 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.2%
TURN 678.0%
TURN 790.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS37 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifeloss
  • Near-infinite looting
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
  • Near-infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Near-infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite looting
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Infinite looting
  • Infinite self-discard triggers
  • Near-infinite black mana
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
4 banned cards, 1 card not in the pool
NOT IN THE POOL · 1
CEDH
Not legal
  • 1 card not in the pool
NOT IN THE POOL · 1
Group
Color
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