COMMANDER · DECK
Captain America, First Avenger
Bracket 4 · Optimized@Mauro Francisco · 2024-10-29
111 CARDS (LIMIT 100)
DECK $
$3,944.23
MYTHIC
20
RARE
66
UNCOMMON
20
COMMON
5
COMMAND1 CARD
Creature
1 cardMAIN110 CARDS
Planeswalker
1 cardCreature
24 cardsEnchantment
6 cardsArtifact
39 cardsSorcery
2 cardsInstant
8 cardsLand
30 cardsMONEY CARDS·96 CARDS·$3,149.77
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Planeswalker
1 cardCreature
19 cardsEnchantment
6 cardsArtifact
36 cardsSorcery
2 cardsInstant
6 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Spellbinder + Savage Beating: early arguably two-card combo, for four mana or less, pieces included
- Zirda, the Dawnwaker + Basalt Monolith: two-card combo, for six mana or less, pieces included
- Basalt Monolith + Forensic Gadgeteer: two-card combo, for six mana or less, pieces included
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Spellbinder + Savage Beating — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Zirda, the Dawnwaker + Basalt Monolith — Bracket 3, two-card combo, for six mana or less, pieces included
- Basalt Monolith + Forensic Gadgeteer — Bracket 3, two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
8 banned cards
BANNED · 8
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 45 cards not in the pool
BANNED · 4
NOT IN THE POOL · 45
CURVE
COLOR
TYPES
Artifact49
Equipment35
Artificer2
Construct2
Human2
Adventure1
Cleric1
Goblin1
God1
Lizard1
Robot1
Soldier1
Vedalken1
Land30
Nonbasic30
Plains5
Urza's5
Island4
Mountain4
Mine1
Power-plant1
Saga1
Sphere1
Tower1
Creature25
Human11
Artificer6
Soldier3
Advisor2
Cleric2
Construct2
Elemental2
Equipment2
Lizard2
Vedalken2
Adventure1
Assassin1
Detective1
Dwarf1
Faerie1
Fox1
Goblin1
God1
Hero1
Horror1
Knight1
Kor1
Merfolk1
Phyrexian1
Robot1
Wizard1
Outlaws1
Party3
Instant9
Adventure1
Equipment1
Enchantment7
Class1
Saga1
Urza's1
Sorcery3
Adventure1
Faerie1
Human1
Planeswalker1
Tezzeret1
Legends25
Historic62
LAND PROBABILITY
30 LANDS · 110 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.0%
TURN 560.7%
TURN 681.7%
TURN 792.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite combat phasesInfinite damageInfinite magecraft triggersInfinite storm count
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
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