COMMANDER · DECK
Villa
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
31 cardsArtifact
7 cardsInstant
1 cardLand
37 cardsMAYBE2 CARDS
Creature
1 cardArtifact
1 cardMONEY CARDS·32 CARDS·$215.80
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Creature
4 cardsEnchantment
9 cardsArtifact
3 cardsLand
16 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic32
Basic5
Forest1
Island1
Mountain1
Plains1
Swamp1
Enchantment36
Room28
Nightmare2
Aura1
Beast1
Fox1
Glimmer1
Nymph1
Creature24
Human8
Spirit5
Scout3
Nightmare2
Skeleton2
Warlock2
Wizard2
Beast1
Centaur1
Crab1
Doctor1
Eye1
Fox1
Glimmer1
Insect1
Leech1
Nymph1
Shaman1
Vampire1
Warrior1
Outlaws2
Party3
Artifact7
Book1
Instant1
Legends5
Historic10
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN2 COMBOS
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite creature ETB
- Infinite creature tokens
- Draw the game
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite creature ETB
- Infinite creature tokens
- Draw the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
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