COMMANDER · DECK
Wolf time - BCD
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
39 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
3 cardsInstant
10 cardsLand
8 cardsMONEY CARDS·22 CARDS·$39.68
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Creature
8 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
3 cardsInstant
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature40
Elf23
Druid12
Wolf9
Shapeshifter7
Shaman4
Warrior4
Scout3
Artificer1
Beast1
Human1
Mutant1
Rogue1
Changeling7
Outlaws1
Party5
Land38
Nonbasic5
Basic33
Forest11
Mountain11
Plains11
Gate3
Instant10
Shapeshifter1
Artifact5
Shapeshifter1
Enchantment5
Sorcery3
Legends8
Historic13
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
Comments · 0
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