COMMANDER · DECK
Azami
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
4 cardsCreature
36 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
8 cardsInstant
5 cardsLand
12 cardsMONEY CARDS·53 CARDS·$585.26
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Planeswalker
3 cardsCreature
19 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
6 cardsInstant
4 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature37
Wizard33
Human23
Merfolk5
Faerie2
Giant2
Phyrexian2
Beast1
Cat1
Eldrazi1
Horror1
Insect1
Pirate1
Praetor1
Sphinx1
Spirit1
Outlaws1
Party33
Land32
Nonbasic11
Basic21
Island21
Enchantment9
Sorcery8
Artifact5
Equipment1
Instant5
Planeswalker4
Teferi2
Jace1
Kasmina1
Legends21
Historic26
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 4
COMBOS11 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures
- Infinite untap of creatures you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Exile your library
- Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Exile your library
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite mana nonland permanents you control can produce
- Infinite untap of nonland permanents you control
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite self-discard triggers
- Infinite looting
- Near-infinite card draw
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 33 cards not in the pool
BANNED · 1
NOT IN THE POOL · 33
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