MetaMox
COMMANDER · DECK
@fancifulferret · 2026-07-09
Hope Estheim
DECK $
$411.92
MYTHIC
13
RARE
40
UNCOMMON
17
COMMON
30
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card

Creature

26 cards

Enchantment

4 cards

Artifact

11 cards

Sorcery

5 cards

Instant

16 cards

Land

36 cards
MONEY CARDS·48 CARDS·$319.60
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Planeswalker

1 card

Creature

20 cards

Enchantment

3 cards

Artifact

6 cards

Sorcery

2 cards

Instant

9 cards

Land

7 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001111321731145566+
COLOR
W: 52 pipsU: 33 pipsC: 115 pips
TYPES
Land36
Nonbasic13
Basic23
Plains16
Island11
Adventure1
Town1
Creature27
Human11
Cleric4
Wizard3
Angel2
Cat2
Monk2
Spirit2
Advisor1
Beast1
Bird1
Crab1
Demigod1
Dinosaur1
Druid1
God1
Halfling1
Illusion1
Peasant1
Rhino1
Scout1
Shark1
Soldier1
Sphinx1
Thopter1
Wall1
Warrior1
Party8
Instant16
Artifact13
Dinosaur1
Equipment1
Sphinx1
Thopter1
Enchantment6
Aura1
Class1
Curse1
Demigod1
God1
Sorcery6
Adventure1
Town1
Planeswalker1
Ajani1
Legends17
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite +1/+1 counters on a creature
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
Group
Color
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