COMMANDER · DECK
Dew Exchange
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
1 cardArtifact
4 cardsSorcery
9 cardsInstant
22 cardsLand
11 cardsMONEY CARDS·5 CARDS·$8.73
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Instant
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic9
Basic27
Forest18
Island11
Gate1
Creature28
Druid7
Elf7
Beast6
Dinosaur3
Shaman3
Lizard2
Snake2
Antelope1
Cat1
Eldrazi1
Elemental1
Fish1
Fungus1
Human1
Illusion1
Insect1
Merfolk1
Plant1
Scout1
Sloth1
Instant22
Sorcery9
Arcane1
Artifact5
Equipment1
Enchantment1
Legends1
Historic6
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
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