COMMANDER · DECK
Dromar
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
12 cardsInstant
11 cardsLand
38 cardsMONEY CARDS·3 CARDS·$8.11
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Creature
1 cardEnchantment
1 cardArtifact
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic14
Basic24
Swamp11
Island7
Plains6
Gate3
Creature29
Human5
Warrior5
Cleric4
Dwarf3
Aetherborn2
Bird2
Drake2
Faerie2
Insect2
Ninja2
Warlock2
Wizard2
Angel1
Artificer1
Avatar1
Cat1
Demon1
Dragon1
Elephant1
Elf1
Fox1
Giant1
Homunculus1
Horror1
Merfolk1
Mutant1
Noble1
Robot1
Scarecrow1
Scout1
Spirit1
Utrom1
Outlaws2
Party11
Sorcery12
Arcane1
Instant11
Lesson1
Artifact8
Book1
Equipment1
Robot1
Scarecrow1
Warrior1
Enchantment4
Class1
Legends9
Historic17
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
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