COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
24 cardsEnchantment
4 cardsArtifact
13 cardsSorcery
9 cardsInstant
13 cardsLand
11 cardsMONEY CARDS·45 CARDS·$313.23
Sign in to save your threshold.
Planeswalker
2 cardsCreature
15 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
6 cardsInstant
6 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
CURVE
COLOR
TYPES
Land34
Nonbasic9
Basic25
Island15
Swamp12
Creature25
Horror5
Wizard4
Human3
Crab2
Leviathan2
Shapeshifter2
Zombie2
Avatar1
Construct1
Eldrazi1
Faerie1
Fish1
God1
Illusion1
Knight1
Lhurgoyf1
Nightmare1
Spirit1
Vedalken1
Party4
Artifact14
Construct1
Equipment1
Instant13
Sorcery10
Nightmare1
Enchantment6
Aura1
Curse1
God1
Horror1
Planeswalker2
Ashiok1
Jace1
Legends7
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Each opponent loses the gameNear-infinite lifelossNear-infinite mill
Each opponent loses the gameInfinite millNear-infinite lifeloss
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Near-infinite millNear-infinite self-mill
Infinite self-millInfinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
Infinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
Infinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
Comments · 0
No comments yet.