COMMANDER · DECK
@PAPAYA574 · 2026-03-10
DECK $
$5,723.55
MYTHIC
18
RARE
60
UNCOMMON
16
COMMON
7
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
21 cardsEnchantment
11 cardsArtifact
12 cardsSorcery
11 cardsInstant
12 cardsLand
30 cardsMAYBE1 CARD
Instant
1 cardMONEY CARDS·88 CARDS·$4,574.78
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Planeswalker
2 cardsCreature
19 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
10 cardsInstant
13 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 21 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 21 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
18 banned cards
BANNED · 18
CEDH
Reads as cEDH
- 21 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 24 cards not in the pool
BANNED · 7
NOT IN THE POOL · 24
CURVE
COLOR
TYPES
Land30
Nonbasic28
Basic2
Swamp6
Island4
Mountain4
Creature22
Rogue5
Wizard5
Human4
Demon2
Skeleton2
Archer1
Avatar1
Beast1
Cat1
Dauthi1
Goblin1
God1
Golem1
Horror1
Kraken1
Merfolk1
Minotaur1
Orc1
Phyrexian1
Pirate1
Praetor1
Sorcerer1
Specter1
Spirit1
Zombie1
Outlaws6
Party10
Artifact14
Book1
God1
Golem1
Spacecraft1
Instant13
Enchantment11
Sorcery11
Planeswalker2
Narset1
Tezzeret1
Legends16
Historic25
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Bracket 2 · late two-card combo, for eight mana or less, pieces includedNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
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