MetaMox
COMMANDER · DECK
@NussHelge · 2025-03-23
Flubs, the Fool
DECK $
$1,764.14
MYTHIC
7
RARE
82
UNCOMMON
44
COMMON
82
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

17 cards

Enchantment

21 cards

Artifact

16 cards

Sorcery

4 cards

Instant

6 cards

Land

5 cards
SIDEBOARD3 CARDS

Creature

1 card
NAMECOSTPRICE

Enchantment

1 card
NAMECOSTPRICE

Instant

1 card
NAMECOSTPRICE
MAYBE118 CARDS

Planeswalker

1 card

Creature

31 cards
NAMECOSTPRICE

Enchantment

17 cards

Artifact

8 cards

Sorcery

30 cards

Instant

31 cards
MONEY CARDS·118 CARDS·$1,373.85
Sign in to save your threshold.

Creature

28 cards

Enchantment

24 cards

Artifact

16 cards

Sorcery

21 cards

Instant

26 cards

Land

3 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
20191152193346506+
COLOR
U: 13 pipsR: 17 pipsG: 24 pipsC: 92 pips
TYPES
Land35
Nonbasic2
Basic33
Forest11
Island11
Mountain11
Enchantment21
Aura1
Creature18
Spirit4
Human3
Wizard3
Elf2
Plant2
Wall2
Ape1
Bird1
Equipment1
Frog1
Incarnation1
Insect1
Jellyfish1
Lizard1
Monk1
Orc1
Ranger1
Scout1
Snake1
Treefolk1
Party3
Artifact17
Equipment1
Jellyfish1
Instant6
Sorcery4
Legends5
Historic21
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS13 COMBOS
Bracket 4
infinite extra turns
  • Infinite self-mill
  • Infinite turns
  • Skip your draw steps
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Players can't cast spells from their hand
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
  • Infinite self-discard triggers
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mill
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
CEDH
Not cEDH
  • 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
View
Comments · 0
No comments yet.