MetaMox
COMMANDER · DECK
@walmbalam · 2026-10-04
K'rrik, Son of Yawgmoth
DECK $
$674.37
MYTHIC
6
RARE
26
UNCOMMON
24
COMMON
48
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

16 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

20 cards

Instant

6 cards

Land

8 cards
MAYBE4 CARDS

Creature

2 cards

Artifact

2 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0071142431749596+
COLOR
B: 83.5 pipsC: 136 pips
TYPES
Land39
Nonbasic7
Basic32
Swamp32
Sorcery20
Creature17
Vampire4
Cleric3
Demon2
Horror2
Human2
Rogue2
Aetherborn1
Assassin1
Dauthi1
Hero1
Minion1
Phyrexian1
Shaman1
Skeleton1
Spider1
Spirit1
Symbiote1
Thopter1
Zombie1
Outlaws3
Party5
Artifact12
Equipment1
Thopter1
Enchantment6
Instant6
Planeswalker1
Liliana1
Legends10
Historic21
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS16 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for all players
  • Each opponent loses the game
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss for all players
  • Near-infinite self-discard triggers
  • Near-infinite looting
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite card draw
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Infinite draw triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite self-discard triggers
  • Near-infinite looting
Group
Color
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