COMMANDER · DECK
nazgul
COMMAND1 CARD
Untagged
1 cardMAIN99 CARDS
Lands
36 cardsInteraction
16 cardsCard Advantage
15 cardsRamp
11 cardsRemoval
9 cardsProtection
2 cardsTutors
2 cardsBoard Wipes
1 cardRecovery
1 cardUntagged
21 cardsMONEY CARDS·38 CARDS·$404.16
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Lands
7 cardsInteraction
8 cardsCard Advantage
6 cardsRamp
4 cardsRemoval
5 cardsProtection
2 cardsTutors
1 cardBoard Wipes
1 cardUntagged
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic15
Basic21
Swamp13
Island12
Instant19
Adventure1
Equipment1
Creature18
Wraith13
Knight10
Noble3
Wizard2
Advisor1
Avatar1
Bat1
Giant1
Golem1
Human1
Party2
Artifact17
Equipment4
Adventure2
Golem1
Sorcery11
Adventure1
Equipment1
Enchantment2
Aura1
Legends8
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 13 cards not in the pool
BANNED · 1
NOT IN THE POOL · 13
Comments · 0
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