COMMANDER · DECK
Firesong
COMMAND1 CARD
Creature
1 cardMAIN105 CARDS
Planeswalker
1 cardCreature
19 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
13 cardsInstant
23 cardsLand
7 cardsMAYBE39 CARDS
Planeswalker
2 cardsCreature
13 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
8 cardsInstant
6 cardsLand
2 cardsMONEY CARDS·56 CARDS·$208.39
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Planeswalker
2 cardsCreature
18 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
10 cardsInstant
15 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic5
Basic30
Mountain20
Plains10
Instant23
Creature20
Cleric3
Human3
Dwarf2
Goblin2
Minotaur2
Wizard2
Angel1
Bird1
Construct1
Dinosaur1
Dragon1
Drake1
Elemental1
Equipment1
Goat1
God1
Horror1
Jellyfish1
Noble1
Phyrexian1
Saga1
Wall1
Werewolf1
Party5
Sorcery13
Artifact11
Construct1
Equipment1
God1
Enchantment6
Saga2
Aura1
Drake1
Planeswalker1
Chandra1
Legends5
Historic17
LAND PROBABILITY
35 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.1%
TURN 669.8%
TURN 784.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS13 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite lifegain
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to all players
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
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