MetaMox
COMMANDER · DECK

She Turned Me Into A Newt

DECK $
$460.86
MYTHIC
9
RARE
29
UNCOMMON
27
COMMON
35
COMMAND1 CARD

Card Advantage

1 card
MAIN99 CARDS

Lands

34 cards

Card Advantage

11 cards

Ramp

8 cards

Recovery

4 cards

Tutors

3 cards

Interaction

2 cards

Removal

2 cards

Protection

1 card
NAMECOSTTYPEPRICE

Untagged

38 cards
NAMECOSTTYPEPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00171142183845536+
COLOR
B: 30.5 pipsR: 23 pipsG: 28.5 pipsC: 97 pips
TYPES
Creature36
Human9
Goblin5
Dragon4
Shaman4
Warrior4
Druid3
Devil2
Elf2
Noble2
Scout2
Adventure1
Assembly-worker1
Bat1
Bird1
Cat1
Citizen1
Cleric1
Dwarf1
Elemental1
Faerie1
Fungus1
Halfling1
Monkey1
Nightmare1
Pirate1
Rhino1
Rogue1
Snake1
Squirrel1
Troll1
Vampire1
Wizard1
Outlaws2
Party6
Land34
Nonbasic20
Basic14
Forest6
Mountain5
Swamp3
Gate1
Lair1
Enchantment12
Aura2
Artifact9
Assembly-worker1
Clue1
Equipment1
Food1
Sorcery8
Instant3
Adventure1
Dragon1
Legends17
Historic26
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN3 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite colored mana that can only be spent to cast creature spells
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite storm count
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Win the game at the beginning of your next upkeep
ALSO NEEDS
You control creatures with total power ten or greater that can attack this turn and that cannot be blocked and killed by an opponent.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Win the game at the beginning of your next upkeep
ALSO NEEDS
You control at least ten in any combination of lands and/or Treasure tokens.
Group
Color
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