MetaMox
COMMANDER · DECK

Garth, Two-Eyes

Bracket 3 · Upgraded
2021-09-02
Garth One-Eye
DECK $
$242.68
MYTHIC
1
RARE
28
UNCOMMON
24
COMMON
47
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

21 cards

Enchantment

14 cards

Artifact

6 cards

Sorcery

8 cards

Instant

14 cards

Land

32 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
  • Staff of Domination + Sanctum Weaver: arguably two-card combo, for six mana or less, pieces included
  • Umbral Mantle + Sanctum Weaver: arguably two-card combo, for six mana or less, pieces included
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
2061162253744536+
COLOR
W: 15 pipsU: 23.5 pipsB: 3 pipsR: 5 pipsG: 30.5 pipsC: 100 pips
TYPES
Land36
Nonbasic25
Basic11
Forest7
Island2
Mountain1
Plains1
Swamp1
Creature22
Human11
Wizard7
Druid4
Cleric2
Elemental2
Elf2
Beast1
Dog1
Dryad1
Gnome1
Horror1
Merfolk1
Orc1
Rabbit1
Scout1
Shaman1
Treefolk1
Warlock1
Outlaws1
Party9
Artifact16
Equipment1
Enchantment15
Aura10
Dryad1
Instant14
Sorcery8
Legends6
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Group
Color
View
Comments · 0
No comments yet.