COMMANDER · DECK
Literally Does Nothing
Bracket 3 · Upgraded2021-01-30
DECK $
$455.20
MYTHIC
4
RARE
46
UNCOMMON
24
COMMON
26
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
11 cardsEnchantment
17 cardsArtifact
13 cardsSorcery
12 cardsInstant
12 cardsLand
21 cardsMONEY CARDS·50 CARDS·$345.70
Sign in to save your threshold.
Creature
7 cardsEnchantment
14 cardsArtifact
8 cardsSorcery
5 cardsInstant
5 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Solemnity: locks the table
- Solemnity + Phyrexian Unlife: locks the table
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Glacial Chasm + Solemnity — Bracket 3, locks the table
- Solemnity + Phyrexian Unlife — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
35 cards not in the pool
NOT IN THE POOL · 35
CURVE
COLOR
TYPES
Land34
Nonbasic19
Basic15
Plains11
Swamp8
Enchantment17
Aura4
Curse1
Artifact14
Construct1
Creature12
Human4
Spirit3
Advisor2
Cleric2
Beast1
Cat1
Construct1
Druid1
Plant1
Vampire1
Wall1
Wizard1
Party3
Instant12
Sorcery12
Legends5
Historic18
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS22 COMBOS
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Draw the game
Near-infinite lifeloss
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite damage
Win the game
Target opponent loses the game
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite lifelossNear-infinite lifegain
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the game
Each opponent loses the game
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Near-infinite lifegainNear-infinite lifeloss for target opponent
Target opponent loses the game
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
Comments · 0
No comments yet.