COMMANDER · DECK
feairy juultje
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
12 cardsArtifact
13 cardsSorcery
8 cardsInstant
8 cardsLand
41 cardsMONEY CARDS·24 CARDS·$177.14
Sign in to save your threshold.
Creature
6 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
3 cardsInstant
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land41
Nonbasic12
Basic29
Island11
Swamp11
Plains7
Creature18
Faerie15
Rogue5
Wizard4
Adventure2
Warlock2
Food1
Golem1
Human1
Ninja1
Noble1
Soldier1
Thopter1
Warrior1
Outlaws7
Party10
Artifact15
Equipment4
Food1
Golem1
Thopter1
Enchantment13
Aura2
Faerie1
Human1
Ninja1
Instant9
Adventure1
Faerie1
Rogue1
Sorcery9
Adventure1
Faerie1
Legends3
Historic18
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
Comments · 0
No comments yet.