COMMANDER · DECK
Commander - Doom of Fools
Bracket 3 · Upgraded@GoldenGrahams00 · 2024-06-27
Ardenn, Intrepid Archaeologist // Tevesh Szat, Doom of Fools
DECK $
$226.99
MYTHIC
6
RARE
34
UNCOMMON
28
COMMON
32
COMMAND2 CARDS
Planeswalker
1 cardCreature
1 cardMAIN98 CARDS
Creature
30 cardsEnchantment
10 cardsArtifact
25 cardsSorcery
1 cardLand
14 cardsMONEY CARDS·28 CARDS·$162.88
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Planeswalker
1 cardCreature
12 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
1 cardLand
1 cardBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Thornbite Staff + Wolfhunter's Quiver + Quietus Spike: locks the table
- Thornbite Staff + Viridian Longbow + Quietus Spike: locks the table
- Thornbite Staff + Wolfhunter's Quiver + Gift of Doom: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Thornbite Staff + Wolfhunter's Quiver + Quietus Spike — Bracket 3, locks the table
- Thornbite Staff + Viridian Longbow + Quietus Spike — Bracket 3, locks the table
- Thornbite Staff + Wolfhunter's Quiver + Gift of Doom — Bracket 3, locks the table
- Thornbite Staff + Viridian Longbow + Gift of Doom — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 42 cards not in the pool
BANNED · 1
NOT IN THE POOL · 42
CURVE
COLOR
TYPES
Land32
Nonbasic12
Basic20
Plains11
Swamp11
Gate1
Creature31
Human9
Cleric3
Rogue3
Vampire3
Assassin2
Demon2
Gorgon2
Kor2
Soldier2
Warrior2
Zombie2
Aetherborn1
Ally1
Avatar1
Azra1
Bird1
Construct1
Custodes1
Dinosaur1
Elder1
Giant1
God1
Knight1
Minion1
Nightmare1
Scout1
Shaman1
Snake1
Soltari1
Wizard1
Outlaws5
Party9
Artifact27
Equipment13
Book1
Construct1
Giant1
Shaman1
Enchantment13
Aura4
God1
Gorgon1
Human1
Saga1
Soldier1
Planeswalker1
Szat1
Sorcery1
Legends11
Historic38
LAND PROBABILITY
32 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.9%
TURN 548.7%
TURN 671.4%
TURN 785.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Draw the game
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
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