COMMANDER · DECK
nazgul
DECK $
$1,034.37
MYTHIC
10
RARE
32
UNCOMMON
20
COMMON
38
COMMAND1 CARD
Untagged
1 cardMAIN99 CARDS
Lands
29 cardsInteraction
17 cardsCard Advantage
15 cardsRemoval
9 cardsProtection
4 cardsTutors
4 cardsRamp
3 cardsBoard Wipes
2 cardsRecovery
2 cardsUntagged
30 cardsMONEY CARDS·55 CARDS·$819.34
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Lands
13 cardsInteraction
11 cardsCard Advantage
8 cardsRemoval
5 cardsProtection
4 cardsTutors
3 cardsRamp
2 cardsBoard Wipes
1 cardUntagged
27 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land29
Nonbasic15
Basic14
Island10
Swamp9
Instant22
Creature20
Wraith12
Knight9
Human4
Noble3
Advisor1
Golem1
Horror1
Incarnation1
Kraken1
Phyrexian1
Praetor1
Rogue1
Warlock1
Wizard1
Outlaws2
Party2
Artifact14
Equipment4
Adventure1
Golem1
Sorcery13
Adventure1
Equipment1
Enchantment3
Planeswalker1
Liliana1
Legends12
Historic21
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS10 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN10 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Extra Turn Spell
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
ALSO NEEDS
Nonland permanents you control can tap to produce at least .
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite creature tokens
- Infinite creature ETB
- Infinite magecraft triggers
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite lifegain
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite magecraft triggers
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
ALSO NEEDS
An opponent has a library size that is at least half their life total.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Near-infinite magecraft triggers
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
You can cast both affinity cards for .
One of the affinity cards must be in your hand, with the other on the battlefield.
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 13 cards not in the pool
BANNED · 1
NOT IN THE POOL · 13
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