COMMANDER · DECK
Never Die
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
11 cardsEnchantment
15 cardsArtifact
8 cardsSorcery
12 cardsInstant
16 cardsLand
21 cardsMONEY CARDS·39 CARDS·$115.90
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Planeswalker
1 cardCreature
7 cardsEnchantment
10 cardsArtifact
5 cardsSorcery
6 cardsInstant
8 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic16
Basic20
Forest6
Plains6
Swamp6
Gate1
Island1
Mountain1
Enchantment16
Shrine3
Aura1
Class1
Spirit1
Instant16
Creature12
Human6
Wizard3
Angel2
Artificer1
Demon1
Druid1
Equipment1
Kirin1
Soldier1
Spirit1
Zombie1
Party3
Sorcery12
Arcane1
Artifact10
Equipment2
Angel1
Kirin1
Planeswalker1
Gideon1
Legends12
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS7 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- You can't lose the game due to having 0 or less life
- Lock
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Draw the game
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Draw the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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