COMMANDER · DECK
Wraith, Vicious Vigilante
DECK $
$1,150.57
MYTHIC
25
RARE
69
UNCOMMON
16
COMMON
35
COMMAND1 CARD
Untagged
1 cardMAIN99 CARDS
Lands
37 cardsCard Advantage
9 cardsInteraction
8 cardsTutors
7 cardsRamp
5 cardsRecovery
3 cardsRemoval
3 cardsBoard Wipes
1 cardProtection
2 cardsUntagged
36 cardsMAYBE45 CARDS
Card Advantage
5 cardsInteraction
1 cardTutors
1 cardRamp
2 cardsRecovery
2 cardsBoard Wipes
1 cardUntagged
34 cardsMONEY CARDS·83 CARDS·$907.59
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Lands
15 cardsCard Advantage
10 cardsInteraction
9 cardsTutors
6 cardsRamp
5 cardsRecovery
2 cardsRemoval
3 cardsBoard Wipes
2 cardsProtection
2 cardsUntagged
40 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic22
Basic15
Island15
Plains14
Planet2
Artifact29
Equipment15
Artificer1
Construct1
Robot1
Vedalken1
Creature14
Human4
Artificer3
Hero2
Moonfolk2
Rogue2
Advisor1
Beast1
Cat1
Construct1
Detective1
Dragon1
Dwarf1
Elder1
Horror1
Kraken1
Rat1
Robot1
Vedalken1
Warrior1
Wizard1
Outlaws2
Party4
Instant12
Arcane1
Enchantment7
Aura1
Class1
Planeswalker2
Tamiyo1
Tezzeret1
Sorcery2
Legends19
Historic40
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS8 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN3 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
You can cast both affinity cards for .
One of the affinity cards must be in your hand, with the other on the battlefield.
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
NEEDS A MAYBE CARD — SWAP IT IN5 COMBOS
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
- Infinite colored mana
- Infinite colorless mana
- Infinite untap of nonland permanents you control
- Infinite mana nonland permanents you control can produce
ALSO NEEDS
Nonland mana sources that can tap for at least on the battlefield.
An additional
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
ALSO NEEDS
Nonland permanents you control can tap to produce at least .
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 23 cards not in the pool
BANNED · 2
NOT IN THE POOL · 23
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