COMMANDER · DECK
The Creed (4)
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
29 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
9 cardsInstant
12 cardsLand
29 cardsMONEY CARDS·36 CARDS·$190.68
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Creature
12 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
3 cardsInstant
5 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic27
Basic9
Swamp12
Island3
Mountain1
Plains1
Town1
Creature30
Assassin27
Human24
Pirate3
Shapeshifter2
Vampire2
Warrior2
Dragon1
Monkey1
Noble1
Scientist1
Zombie1
Changeling2
Outlaws27
Party2
Instant12
Sorcery9
Enchantment8
Aura1
Saga1
Artifact6
Equipment3
Vehicle1
Legends32
Historic35
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
commander banned as a commander
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
46 cards not in the pool
NOT IN THE POOL · 46
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